Unity 3D Programmer Resume

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Bob Quinn

633 Grasselli Street

Nashua, NH 3060

(222) 284-1219

Email : [email]


Career Goal
Ingenious and dynamic Unity 3D Programmer, with vast experience in Objective C, My SQL, HTML and Unity 3D, willing to exhaust my knowledge to achieve the company’s targets
Technical Skills
Profound knowledge of new technologies for integration purpose::

  • Isolated plug ins
  • Game engines
  • Middleware components

Conceptual knowledge of data representations like::

  • XML
  • XSD

Solid understanding of services and servers::

  • Back end
  • Sockets
  • HTTP

Dexterity in specialized software programs for programming::

  • Smartfox server
  • Cocoa touch
  • Xcode

Exceptionally skilled at 3D computer graphics::

  • DirectX SDK
  • Shader programming languages
  • OpenGL

Substantial technical acumen of programming areas like::

  • AI
  • Game play mechanics
  • Test cases

Well versed with game engine systems for::

  • Writing
  • Debugging
  • Optimization

Thorough understanding of 3D linear algera::

  • Projections
  • Transformations

Extreme abilities to::

  • Understand game experiences and designing concepts
  • Implement open source solutions and 3D camera systems
Relevant Experience
Unity 3D Programmer

JumpStart Inc

January 2012 – Present

Nashua, NH

  • Designed and developed tank mechanics and relevant upgrades.
  • Programmed and executed UI, menus and functionalities.
  • Provided technical assistance for programming of camera systems and GUI gameplay systems.
  • Monitored and integrated game system plug-in.
  • Implemented game features and suggested workflow and game features.
  • Developed and maintained mobile game apps with Unity 3D engine.
  • Conducted detailed research of new techniques and frameworks for continuous improvements.
  • Participated in code review processes and formulated designing standards.
Unity 3D Programmer

Mary-margaret Network

November 2010 – January 2012

Fort Lauderdale, FL

  • Programmed, executed and maintained scalable application code.
  • Formulated coding standard and evaluated technical feasibility of projects.
  • Provided assistance during application designing and development phases.
  • Designed and developed 3D games in Unity apps.
  • Participated in publishing of games on iOS and Android devices.
  • Installed, tested and debugged software game components.
  • Created shaders and conducted training sessions for Unity 3D programs.
  • Prepared application code in C# programs and implemented requirements gathering functions.
Educational Background
Bachelor’s Degree in Computer Science

Cleveland Chiropractic College

August 2006 – May 2010

Los Angeles, CA

  • 1.0.0Version
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  • March 1, 2020Create Date
  • March 1, 2020Last Updated

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