C++ Game Programmer Resume

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Timothy Sparks

3085 Progress Way

Cedar Rapids, IA 52401

(222) 625-1134

Email : [email]


Career Goal
To join your esteemed organization as a C++ Game Programmer and help in organizational growth utilizing my skills in Java, C++, C#, HTML5, Visual C++, OpenGL and Linux.
Technical Skills
Sound knowledge of programming languages:

  • Java, C++
  • C#, JavaScript
  • HTML5

Immense potential to utilize game development SDK and APIs like:

  • Marmalade
  • Unity
  • OpenGL

Thorough in implementing multiple platforms:

  • Android
  • Symbian. Brew
  • Windows Phone8

Skilled in utilizing tools like:

  • Visual C++
  • GCC

Adept with operating systems:

  • Windows XP/ 7
  • Linux

Adroit in using 3D Engines including:

  • Irrlicht
  • Orge

Crystal clear with technical concepts of:

  • Mathematics
  • 3D Geometry
  • Algorithms

Strong abilities to:

  • Implement algorithm designs and optimization
  • Apply robust software engineering methodologies
Relevant Experience
C++ Game Programmer

Links Technology Inc

January 2012 – Present

Cedar Rapids, IA

  • Designed and implemented games on mobile devices and tablets.
  • Developed instructional tools and individual adaptation techniques.
  • Suggested suitable modifications and enhancements for games.
  • Supported data collection techniques and gameplay implementation tasks.
  • Conducted field experimentation and software bug fixing activities.
  • Installed and configured games utilizing C++ game engines.
  • Reviewed project specifications and provided guidance during brainstorming sessions.
  • Programmed and modified 3D video games with C++ languages.
C++ Game Programmer

VT MAK Technologies Inc.

November 2010 – January 2012

Cambridge, MA

  • Supported and optimized new and current game application features.
  • Programmed application code and implemented game testing plans.
  • Suggested improvements for existing games for functionality.
  • Conducted detailed investigation of emerging technologies for awareness.
  • Resolved performance based issues and maintained SDK game applications.
  • Updated and optimized code for integration of all games.
  • Formulated and executed programming rules and game designing documentation.
  • Participated in integration of product elements with user interfaces and graphics.
Educational Background
Bachelor’s Degree in Information Technology

J. F. Drake State Technical College

August 2006 – May 2010

Huntsville, AL

Professional Certification
C++ Certified Associate Programmer (CPA) July 2010